Monday, May 18, 2009

Midterm update

This is a little late to be uploaded to the website but for completeness sake, here it is:

Project Midterm Update
Title: Exploration into Augmented Reality
Student Name: Michael Nusinov
Class name and Number: Computer Graphics II 4005-762
Instructor’s name: Reynold Bailey
Project Web site URL: http://mcn-cg2.blogspot.com/search/label/project
Project Objectives:
• To gain a better understanding of augmented reality and an example framework that implements it (FLARToolkit).
• To create an interesting and fun user interface that takes advantage of the FLARToolkit.
• System and Software: Adobe Flex Builder, FLARToolkit, webcam, laptop
• Project components – GUI built in Adobe Flex.
Project Timeline:
• Week 4 – Get FLARToolkit up and running on my laptop and have the sample application working.
• Week 5 – Finalize what I’m going to display to the user. Begin work on GUI.
• Week 6 – Project Midterm done.
• Week 8 – Finish GUI.
• Week 9 – Finish testing. Present

What has been done so far:
• Got FLARToolkit up and running and have sample application working
• Found a IMDB API and wrote a hook for Actionscript
• Began playing around with Papervision3D, a 3D graphics API for Actionscript
Assessment of progress: It’s going well. I just need to get the GUI to display text and then use the IMDB API to display the information about the movie. Then I’ll play around with different markers to get different movies displayed. Finally I’m going to attempt to shrink the markers and stick them on DVDs so that when you hold the DVD up it displays the information around the DVD.

Monday, May 11, 2009

Project Presentation

Here is a presentation about my project:

Sunday, May 10, 2009

Renderman Assignment



Image 1: Basic shaders modified.
  • brick.sl: Changed the brick and mortar colors in the shader. Changed the brick width, brick height and mortar thickness in the rib file
  • plasic.sl: Changed the roughness and color of the sphere in the rib file.
  • wood2.sl: Changed the light wood and dark wood colors in the shader and changed the ringscale in the rib file.



Image 2: New Shaders w/modifcations.

Monday, May 4, 2009

Assignment 7

Here is Assignment 7.

Ward - Lmax = 1


Ward - Lmax = 1000


Ward - Lmax = 10000


Reinhard- Lmax = 1


Reinhard- Lmax = 1000


Reinhard- Lmax = 10000


Reinhard- Lmax = 1 Lavg = 500


Reinhard- Lmax = 1000 Lavg = 500


Reinhard- Lmax = 10000 Lavg = 500


Reinhard- Lmax = 1 Lavg = 47.611 (luminance of the background * 100);


Reinhard- Lmax = 1000 Lavg = 47.611


Reinhard- Lmax = 10000 Lavg = 47.611