This is a little late to be uploaded to the website but for completeness sake, here it is:
Project Midterm Update
Title: Exploration into Augmented Reality
Student Name: Michael Nusinov
Class name and Number: Computer Graphics II 4005-762
Instructor’s name: Reynold Bailey
Project Web site URL: http://mcn-cg2.blogspot.com/search/label/project
Project Objectives:
• To gain a better understanding of augmented reality and an example framework that implements it (FLARToolkit).
• To create an interesting and fun user interface that takes advantage of the FLARToolkit.
• System and Software: Adobe Flex Builder, FLARToolkit, webcam, laptop
• Project components – GUI built in Adobe Flex.
Project Timeline:
• Week 4 – Get FLARToolkit up and running on my laptop and have the sample application working.
• Week 5 – Finalize what I’m going to display to the user. Begin work on GUI.
• Week 6 – Project Midterm done.
• Week 8 – Finish GUI.
• Week 9 – Finish testing. Present
What has been done so far:
• Got FLARToolkit up and running and have sample application working
• Found a IMDB API and wrote a hook for Actionscript
• Began playing around with Papervision3D, a 3D graphics API for Actionscript
Assessment of progress: It’s going well. I just need to get the GUI to display text and then use the IMDB API to display the information about the movie. Then I’ll play around with different markers to get different movies displayed. Finally I’m going to attempt to shrink the markers and stick them on DVDs so that when you hold the DVD up it displays the information around the DVD.
Monday, May 18, 2009
Monday, May 11, 2009
Sunday, May 10, 2009
Renderman Assignment

Image 1: Basic shaders modified.
- brick.sl: Changed the brick and mortar colors in the shader. Changed the brick width, brick height and mortar thickness in the rib file
- plasic.sl: Changed the roughness and color of the sphere in the rib file.
- wood2.sl: Changed the light wood and dark wood colors in the shader and changed the ringscale in the rib file.

Image 2: New Shaders w/modifcations.
- KMPuffyclouds.sl: modified the sky color slightly. Applied it to the back plane. (Original URL = http://www.renderman.org/RMR/Shaders/KMShaders/index.html#KMPuffyclouds)
- IDbubbly.sl: Applied it to the sphere and changed the color of the sphere. (Original URL = http://www.renderman.org/RMR/Shaders/IDShaders/index.html#IDbubbly)
- DPBlueMarble.sl: Modified the four shades of color used to generate the texture. Applied to the bottom plane. (Original URL = http://www.renderman.org/RMR/Shaders/DPShaders/index.html#DPBlueMarble)
Monday, May 4, 2009
Assignment 7
Here is Assignment 7.
Ward - Lmax = 1

Ward - Lmax = 1000

Ward - Lmax = 10000

Reinhard- Lmax = 1

Reinhard- Lmax = 1000

Reinhard- Lmax = 10000

Reinhard- Lmax = 1 Lavg = 500

Reinhard- Lmax = 1000 Lavg = 500

Reinhard- Lmax = 10000 Lavg = 500

Reinhard- Lmax = 1 Lavg = 47.611 (luminance of the background * 100);

Reinhard- Lmax = 1000 Lavg = 47.611

Reinhard- Lmax = 10000 Lavg = 47.611
Ward - Lmax = 1

Ward - Lmax = 1000

Ward - Lmax = 10000

Reinhard- Lmax = 1

Reinhard- Lmax = 1000

Reinhard- Lmax = 10000

Reinhard- Lmax = 1 Lavg = 500

Reinhard- Lmax = 1000 Lavg = 500

Reinhard- Lmax = 10000 Lavg = 500

Reinhard- Lmax = 1 Lavg = 47.611 (luminance of the background * 100);

Reinhard- Lmax = 1000 Lavg = 47.611

Reinhard- Lmax = 10000 Lavg = 47.611
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